Death Guard Rules Preview Part 3: Remorseless

The Death Guard codex is on its way early next year, and it features five key changes to their rules which will have an enormous impact on how these putrid servants of Nurgle operate on the battlefield. Over the course of the week, we’re looking at each of these new rules in greater detail – so far we’ve covered Inexorable Advance and Deadly Pathogens – and discussing why Mortarion’s Traitor Legion is set to become more disgusting in battle than ever before!

40kDG Rules3 Dec9 Image1bcgsf

Next up this week is the Death Guard’s Remorseless ability, which offers protection against the effects of Combat Attrition.

40kDG Rules3 Dec9 Boxout1bcbs
All of the Core Death Guard Infantry units – namely Plague Marines, Death Guard Possessed, Blightlord Terminators, and Deathshroud Terminators – come with this handy ability.* With Toughness 5 and multiple Wounds apiece, not to mention the effects of Disgustingly Resilient (more on that tomorrow!), these models are hard enough to kill in the first place. 

However, having such hardy troops makes the loss of even one to Combat Attrition more keenly felt. But by the grace of Nurgle, this ability means it’s unlikely you’ll suffer additional losses from failed Morale tests.

40kDG Rules3 Dec9 Image2ncgd

We’ll have more on the new Death Guard rules every day this week, so remember to check in with us on the Warhammer Community site, and sign up to our newsletter for all the latest news. In the meantime, treat yourself to a unit of Blightlord Terminators to relentlessly – and remorselessly – take the fight to your enemies!

* Even Myphitic Blight-haulers will be Remorseless, making a tri-lobe unit of three models a safer option than before.

The post Death Guard Rules Preview Part 3: Remorseless appeared first on Warhammer Community.

Powered by WPeMatico