Who is Frankie, and Why should I care?
Frankie is part of the team that runs some of the biggest independent Warhammer 40,000 events in the world, including the Las Vegas Open, the Bay Area Open and the recently announced Southern California Open. An avid player for years, with an impressive tournament record, he’s also been part of the playtest team for the new edition of Warhammer 40,000, putting in hundreds of hours to make sure this new edition will be great for all you gamers out there (Thanks Frankie!).
So, basically, he know’s his stuff.
Today, we start a new article series where he (and a few others) will talk about how the new edition is going to affect specific factions, and what units they think we’ll be seeing more of. We start off with Chaos Space Marines – take it away Frankie…
Hello Warhammer Community readers! Frankie here from the SoCal Open Gaming Convention to talk to you about the (alleged!) bad guys of the 41st Millennium and some of what to expect from them in the new Warhammer 40,000: Chaos Space Marines. Okay so maybe they’re actually pretty bad, especially after Abaddon’s success in destroying Cadia, but we all know the False Emperor is the real bad guy here….
I myself have always enjoyed playing Chaos; the models are incredible and their back story is the best. The interactions between the Chaos Lords is amazing as well, as most of them don’t respect (or even like) each other but will join up to win battles and earn glory for Chaos. My favorite thing about Chaos is the Daemon Engines that they have in their armies. Flying mechanical space dragons breathing warpfire that burns your soul? Sign me up!
Chaos armies usually lean towards close combat, which is not what you normally see from a lot of armies in Warhammer 40,000 currently. Chaos has a solid control of the psychic phase as well, with the nasty Sorcerer Cabal that has been rampaging across the tables around the world – very fitting for an army that largely calls the warp home.
The troops you usually see on the field are the bravest humans in the galaxy, the Chaos Cultists! The Cultist Champion will challenge any foe that is willing to accept no matter how powerful they are. He usually doesn’t do anything that would impress the Chaos Gods, but at least he is willing to try!
Now for the moment everyone has been waiting for: how does Chaos play in the new edition? It has been a long time since we’ve seen Chaos armies with a lot of power armour on the tables, but no more! In the new edition, you will be seeing a great many Chaos armies, and a lot of them will have power armour in abundance! Yes, you read that right, you will want to have Chaos Space Marines in Chaos Space Marine armies!
Make sure to dust off your Havocs and gear them up for business as they are going to be helping the galaxy burn, baby! The changes to Heavy weapons have made these guys a great choice to help defeat the deluded lapdogs of the Emperor.
I cannot remember the last time I saw Havocs on the table, and it is a very welcome sight! Make sure to have a fully stocked arsenal as those lascannons, autocannon, missile launchers and even – you better believe it – heavy bolters, as they are going to be doing plenty of work in this new version of Warhammer 40,000!
They will provide excellent cover fire for your Chaos Terminators which will now strike fear into the hearts of your opponent as they bring devastation to the battlefield where they are least expected.
Abbadon has always been a bit of a disappointment to me. I have tried to play him in countless armies, but he often just ended up poking himself in the eye with Drach’nyen and not accomplishing a whole lot. Well how about we change that around and allow Abbadon to kick some serious Imperial tail?
Your wish is Games Workshop’s command, and now Abbadon has the rules to stomp face all along the Crimson Path (no surprise here, but he’s claiming credit for the Great Rift). Cadia was just the first step! He is a force to reckon with and inspires his Legion, allowing them to dominate the battlefield with an incredible ability which I will not spoil for you here. He is also a monster in combat, as his back-story would suggest, tearing people apart with the Talon of Horus and Drach’nyen. Imperium, be prepared for the Black Legion to cast an ominous shadow across the galaxy once again.
As stated above, your Daemon Engines will be rightly feared as well. With the changes to rules we’ve seen in vehicles, these furious engines of destruction no longer need to worry about being destroyed by a single lascannon shot as they prowl the battlefields.
Lastly, I want to talk about some of the most savage close combat fighters in the galaxy: the Khorne Berzerkers.
These guys are supposed to be feared for their brutality and combat prowess. Well, guess what? They will be – start fearing them now. Khorne will be pleased with this newest iteration of Berzerkers… very pleased! One of the key things that makes these blood-hungry units so good is the change to charging, as now they all get to swing first in a turn in which they charged. No more getting wiped out before they have the chance to hit anything.
What about chainaxes, you ask? You will want to arm all of your “Blood for the Blood God” warriors with these bad boys. Wait…Blood for the Blood God…what does that do? I guess you will have to wait and find out when these warriors hit the tabletops, but trust me, blood and skulls will be reaped!
That is truly just the tip of the iceberg, too. So many units that have languished on the shelves are going to rise up from the ashes to wreak havoc on the tabletops and provide hours of fun.
Well, I hope all you Chaos players are as excited as I am about this new edition. Make sure to get all those unfinished Chaos models ready for battle so you can hit the tables and planets in style!
We’ll be back in a few days to here from Reece about the Astra Militarum.
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