Mortarion and the Death Guard: Next Weekend!

Last year, the first Daemon Primarch returned to the 41st Millennium at the head of a full Legion of Heretic Astartes.

Now, his brother is about to join him…

The new Death Guard codex is dropping next week, and alongside it is what we’re sure will be the centrepiece kit for many a Death Guard army – the phenomenally imposing new Daemon Primarch Mortarion. Accompanying these will be a Plague Brethren collector’s set of 3 never before seen Death Guard Plague Marines packaged with exclusive content, providing a fascinating insight into the design process of these and the entire Death Guard miniatures range.


Anyone who wants the codex will have a few options – the hardback and digital copies, of course, and for the truly dedicated, there’s also the limited edition Codex: Death Guard, packed with exclusive goodies like art-cards, trackers and datacards, all presented in disgustingly lavish fashion.

Mortarion is, of course, the plague-ridden star of this army release, whether as the leader of a Death Guard force on the battlefield, as an incredible miniature to add to your collection, a painting project, or just for what his return means for the galaxy of the 41st Millennium – he’s sort of a big deal.

As one of THE major players in the Warhammer 40,000 universe, you’d expect Mortarion to be a powerful force in the game, and you would not be disappointed.

His full datasheet and rules are in Codex: Death Guard of course, but since we like you guys, here’s a bit of a preview what the Death Lord can do:

With 18 Wounds and Toughness 7, Mortarion is unbelievably durable – anyone who’s played against his Brother Magnus, who has a similar statline, can attest to that. This is further augmented with a 4+ Invulnerable Save and your Death-Guard-standard Disgustingly Resilient rule, making the Death Lord one of the hardest models in the entire game to kill. Offensively, Mortarion is very different from his brother Primarchs. While Guilliman is a talented commander and Magnus a master of the magic, Mortarion is an altogether more sinister figure. Toxic Presence reduces the Toughness of anyone foolish enough to stand close to him by 1, while Host of Plagues allows him to stack up a growing tally of Mortal Wounds on nearby enemies.

Once Mortarion has closed the gap on his enemies, their demise is all but assured, winnowed away slowly both by his attacks and the supporting fire from his army. We haven’t even got into the deadliness of his scythe, Silence!

These are just the beginning: the new Death Guard are about to be realised in more disguising detail than ever before. You can look forward to the return of classic units like the Plague Marines, as well as unit’s we’ve never seen before, including new Elite troops, characters and vehicles – all benefiting from a whole epidemic of special rules in the codex, to help represent your army on the tabletop.

Come back on Tuesday, when we’ll be diving into some of the Stratagems, Relics and Warlord Traits that make this army tick.  

You’ll be able to pre-order your new codex, Mortarion and the Plague Brethren next week – in the meantime, if you’re looking for a way to start that Death Guard army you’ve been thinking about, look no further than the Dark Imperium or Know No Fear boxed sets –  both of which offer a great core to any Nurgle Heretic Astartes force.

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